z = p1*(z2 + c)2/((z2 + c) + p2) + c
Making p1 and p2 both the same large value results in their cancellation giving us
z = (z2 + c)2 + c
just two normal MSet iterations. At first glance, that is what I got. But closer views showed some discontinuities near -2 (scaled to the normal MSet) and the midget at -1.75 slipped its filaments toward -2. All rather dull. The rest looked rather like the normal MSet. Then I looked closely into the region above the 3 ball near c=0+i. Now here was some foul play, in fact a crime! A small midget, tonight's picture, was lying there beheaded!
Figure 1. Lost Head
This called for further investigation. Now here is where a good map comes in handy. And that is what a Mandelbrot set is. A map of the Julia sets. In the Julia sets of this image, I found two clues. One, what looked like a blunt object, possibly the murder weapon.
Figure 2. A Weapon
And then, only for a second, I got a glimpse of the villain.
See Figure 3. Gnarly Beast
From this example, we can see how useful it is, when exploring any Julia sets, to have the corresponding Mandelbrot set ready. Enjoy your explorations.
You can see these images by running Fractint or setting your browser to
The Fractal of the Night.
Jay
For the formula and par files, copy the lowing text to an ASCII file. Put PAR as its name extension. Example, Fotn17.par.
LostHead { ; (c) Jay Hill, 1998
; with large p2 and p3 the MSet is almost normal but
; for disconnectivity near -2 and -1.75's filaments
; BUT this must be a crime, it lost its head
reset=1960 type=formula formulafile=fgz.frm formulaname=fgz-mand
center-mag=-0.1100183/0.9224398/218
params=100/0/100/0/4.1/0 float=y maxiter=2560 inside=86
colors=000<14>h9g<15>000<14>S9vUAzUAw<9>N3SN3OM2LM2HL1EK0A<14>k91mA0mA0<\
30>UA0UA1UA3<28>bJucKwcKw<61>lbymczmczmdzmdz<28>www<13>111000000
savename=LostHead
}
A_Weapon { ; (c) Jay Hill, 1998
; The weapon used in the LOSTHEAD crime? Must be!
reset=1960 type=formula formulafile=fgz.frm formulaname=fgz-julia
center-mag=0.000270701/-0.000386772/13.36898/1/4.999
params=100/0/100/0/-0.107886/0.921693 float=y maxiter=2560 inside=0
decomp=32
colors=000`55<5>k91mA0mA0<30>UA0UA1UA3<26>aIqbJsbJucKwcKw<59>laylbylbymc\
zmcz<14>qmyrmyrnxsnxsox<11>www<13>111000000<14>h9g<15>000<14>S9vUAzUAw<7\
>O4YO4VN3SN3OM2LM2HL1EK0A<7>Z55
savename=A_Weapon
}
Gnarly_Beast { ; (c) Jay Hill, 1998
; Once you've glimpsed a beast like this, you don't soon
; forget. That is why you can't sleep at night! Too many
; fractal villains!!!
reset=1960 type=formula formulafile=fgz.frm formulaname=fgz-julia
passes=1 center-mag=0/0/18/1/10
params=100/0/100/0/-0.1100183/0.9224398 float=y maxiter=270 inside=0
colors=kO8000<28>_k0am0al0<35>Z7QY5RY5S<7>V9aUAcUAcUAc<44>BA1AA0AA0AA0<1\
22>220111000000
}
frm:FGZ-Julia { ; (c) Jay Hill, 1998
; generalization of formula by Michael G. Wareman
; p3 is focus of Julia set
z=pixel, c=p3:
z1=z*z + c;
z = p1*z1*z1/(z1 + p2) + c;
|z| <= 64
}
frm:FGZ-Mand { ; (c) Jay Hill, 1998
IF( |p3| == 0)
p3 = 16
ENDIF
c=pixel, z=sqrt(-c), bailout = real(p3):
z1=z*z + c;
z = p1*z1*z1/(z1 + p2) + c;
|z| <= bailout
}